• DocumentCode
    3452001
  • Title

    Improvements on a simple muscle-based 3D face for realistic facial expressions

  • Author

    Bui, The Duy ; Heylen, Dirk ; Nijholt, Anton

  • Author_Institution
    Dept. of Comput. Sci., Twente Univ., Enschede, Netherlands
  • fYear
    2003
  • fDate
    8-9 May 2003
  • Firstpage
    33
  • Lastpage
    40
  • Abstract
    Facial expressions play an important role in face-to-face communication. With the development of personal computers capable of rendering high quality graphics, computer facial animation has produced more and more realistic facial expressions to enrich human-computer communication. In this paper, we present a simple muscle-based 3D face model that can produce realistic facial expressions in real time. We extend Waters´ (1987) muscle model to generate bulges and wrinkles and to improve the combination of multiple muscle actions. In addition, we present techniques to reduce the computation burden on the muscle model.
  • Keywords
    computer animation; human computer interaction; muscle; realistic images; rendering (computer graphics); bulges; computation burden; face-to-face communication; graphics rendering; human-computer communication; multiple muscle actions; muscle-based 3D face; realistic facial expressions; wrinkles; Computer graphics; Deformable models; Face; Facial animation; Interpolation; Microcomputers; Muscles; Physics; Rendering (computer graphics); Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation and Social Agents, 2003. 16th International Conference on
  • ISSN
    1087-4844
  • Print_ISBN
    0-7695-1934-2
  • Type

    conf

  • DOI
    10.1109/CASA.2003.1199301
  • Filename
    1199301