DocumentCode
3452001
Title
Improvements on a simple muscle-based 3D face for realistic facial expressions
Author
Bui, The Duy ; Heylen, Dirk ; Nijholt, Anton
Author_Institution
Dept. of Comput. Sci., Twente Univ., Enschede, Netherlands
fYear
2003
fDate
8-9 May 2003
Firstpage
33
Lastpage
40
Abstract
Facial expressions play an important role in face-to-face communication. With the development of personal computers capable of rendering high quality graphics, computer facial animation has produced more and more realistic facial expressions to enrich human-computer communication. In this paper, we present a simple muscle-based 3D face model that can produce realistic facial expressions in real time. We extend Waters´ (1987) muscle model to generate bulges and wrinkles and to improve the combination of multiple muscle actions. In addition, we present techniques to reduce the computation burden on the muscle model.
Keywords
computer animation; human computer interaction; muscle; realistic images; rendering (computer graphics); bulges; computation burden; face-to-face communication; graphics rendering; human-computer communication; multiple muscle actions; muscle-based 3D face; realistic facial expressions; wrinkles; Computer graphics; Deformable models; Face; Facial animation; Interpolation; Microcomputers; Muscles; Physics; Rendering (computer graphics); Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation and Social Agents, 2003. 16th International Conference on
ISSN
1087-4844
Print_ISBN
0-7695-1934-2
Type
conf
DOI
10.1109/CASA.2003.1199301
Filename
1199301
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