DocumentCode
3473153
Title
Improving realism of 3D texture using component based modeling
Author
Kherada, Siddharth ; Pandey, Prateek ; Namboodiri, Anoop M.
Author_Institution
Center For Visual Inf. Technol. (CVIT), Int. Inst. of Inf. Technol. Hyderabad, Hyderabad, India
fYear
2012
fDate
9-11 Jan. 2012
Firstpage
41
Lastpage
47
Abstract
3D textures are often described by parametric functions for each pixel, that models the variation in its appearance with respect to varying lighting direction. However, parametric models such as Polynomial Texture Maps (PTMs) tend to smoothen the changes in appearance. We propose a technique to effectively model natural material surfaces and their interactions with changing light conditions. We show that the direct and global components of the image have different nature, and when modeled separately, leads to a more accurate and compact model of the 3D surface texture. For a given lighting position, both components are computed separately and combined to render a new image. This method models sharp shadows and specularities, while preserving the structural relief and surface color. Thus rendered image have enhanced photorealism as compared to images rendered by existing single pixel models such as PTMs.
Keywords
image texture; polynomials; realistic images; 3D surface texture; 3D texture; component based modeling; lighting direction; parametric functions; parametric models; polynomial texture maps; Image color analysis; Interpolation; Lighting; Polynomials; Solid modeling; Surface texture; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Applications of Computer Vision (WACV), 2012 IEEE Workshop on
Conference_Location
Breckenridge, CO
ISSN
1550-5790
Print_ISBN
978-1-4673-0233-3
Electronic_ISBN
1550-5790
Type
conf
DOI
10.1109/WACV.2012.6163034
Filename
6163034
Link To Document