• DocumentCode
    351150
  • Title

    Utilization of GAs in order to let a player on the computer side have enough intelligence

  • Author

    Baba, Norio ; Takagawara, Yusuke

  • Author_Institution
    Dept. of Inf. Sci., Osaka-Kyoiku Univ., Japan
  • fYear
    1999
  • fDate
    36495
  • Firstpage
    477
  • Lastpage
    479
  • Abstract
    In recent years, GAs have been studied quite extensively by many researchers and they have been utilized in order to construct various intelligent systems. In this paper, we suggest that GAs could be a powerful tool in a computer simulation game. In particular, we suggest that GAs could be utilized in order to let a player on the computer side have enough intelligence to cope with a human player
  • Keywords
    computer games; digital simulation; genetic algorithms; computer simulation game; genetic algorithms; intelligent systems; Cities and towns; Computational modeling; Computer simulation; Genetic algorithms; Helium; Humans; Information science; Intelligent systems; Microcomputers; Neural networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Knowledge-Based Intelligent Information Engineering Systems, 1999. Third International Conference
  • Conference_Location
    Adelaide, SA
  • Print_ISBN
    0-7803-5578-4
  • Type

    conf

  • DOI
    10.1109/KES.1999.820226
  • Filename
    820226