• DocumentCode
    3540269
  • Title

    3D modeling of human faces- A survey

  • Author

    Leo, M. Judith ; Manimegalai, D.

  • Author_Institution
    Manonmanium Sundaranar Univ., Tirunelveli, India
  • fYear
    2011
  • fDate
    8-9 Dec. 2011
  • Firstpage
    40
  • Lastpage
    45
  • Abstract
    3D human face modeling has been a persistent challenge in both computer vision and computer graphics. Face modeling refers to modeling the 3D geometry of static or non-static human faces which lays the foundation for model based face analysis and facial animations. In this paper we have surveyed the various methods available for generating 3D human face models. Currently, the 3D face models can be captured using the active range scanners like laser or structured light; or reconstructed from the 2D images acquired by the passive techniques. Shape from X and Model based reconstruction techniques are the most commonly used methods for reconstructing the 3D face model based on these 2D image(s). However, the choice of the appropriate 3D reconstruction algorithm relies greatly on the available resources as well as the intended application.
  • Keywords
    computational geometry; computer vision; face recognition; image reconstruction; solid modelling; 3D geometry; 3D modeling; computer graphics; computer vision; face modeling; human faces; image reconstruction; Computational modeling; Face; Image reconstruction; Laser modes; 3D face modeling; computer graphics; computer vision; facial animation; model based reconstruction; shape from X;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Trendz in Information Sciences and Computing (TISC), 2011 3rd International Conference on
  • Conference_Location
    Chennai
  • Print_ISBN
    978-1-4673-0134-3
  • Type

    conf

  • DOI
    10.1109/TISC.2011.6169081
  • Filename
    6169081