• DocumentCode
    3542768
  • Title

    When MPEG-4 and COLLADA meet for a complete solution of distributing and rendering 3D graphics assets

  • Author

    Arsov, Ivica ; Jovanova, Blagica ; Preda, Marius ; Preteux, Françoise

  • Author_Institution
    ARTEMIS Dept., Inst. Telecom & Manage. SudParis, Evry, France
  • fYear
    2010
  • fDate
    9-13 Jan. 2010
  • Firstpage
    431
  • Lastpage
    432
  • Abstract
    In this paper we present an implementation of a 3D graphics player showing for a first time worldwide a successful integration between COLLADA, a standard for representing 3D graphics assets, and MPEG-4, a standard for compression and delivery of the assets.
  • Keywords
    data compression; groupware; rendering (computer graphics); 3D graphics assets distribution; 3D graphics assets rendering; 3D graphics player; COLLADA standard; MPEG-4 standard; collaborative design activity; Computer graphics; Decoding; Image coding; Layout; MPEG 4 Standard; Rendering (computer graphics); Telecommunication standards; Transform coding; Video compression; XML;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (ICCE), 2010 Digest of Technical Papers International Conference on
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    978-1-4244-4314-7
  • Electronic_ISBN
    978-1-4244-4316-1
  • Type

    conf

  • DOI
    10.1109/ICCE.2010.5418705
  • Filename
    5418705