• DocumentCode
    3563100
  • Title

    Object-oriented Sokoban solver: A serious game project for OOAD and AI education

  • Author

    Zheng Li ; O´Brien, Liam ; Flint, Shayne ; Sankaranarayana, Ramesh

  • Author_Institution
    Sch. of Comput. Sci., ANU & NICTA, Canberra, ACT, Australia
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Serious games are beneficial for education in various computer science areas. Numerous works have reported the experiences of using games (not only playing but also development) in teaching and learning. Considering it could be difficult for teachers/students to prepare/develop a game from scratch during one semester, assistant educational materials would be crucial in the corresponding courses. Unfortunately, the literature shows that not many materials from educational game projects are shared. To help different educators identify suitable courseware and help students implement game development, it is worth further investigating and accumulating the educational resources from individual game projects. Following such an idea, this paper proposes a game development project of an object-oriented Sokoban solver, and exposes relevant educational materials. The documented system design can be viewed as a ready-to-use resource for education in object-oriented analysis and design (OOAD), while the Sokoban solver itself may be used as an assignment platform for teaching artificial intelligence (AI). Further documentation, platform, and APIs will be realized and shared in the future to facilitate others´ educational activities. Overall, this work is supposed to inspire and encourage other researchers and educators to post available materials of more game projects for the purpose of sharing and reuse.
  • Keywords
    application program interfaces; computer aided instruction; object-oriented methods; serious games (computing); teaching; AI education; API; OOAD; assistant educational materials; computer science areas; documented system design; educational game projects; educational materials; educational resources; game development project; game projects; learning; object-oriented Sokoban solver; object-oriented analysis and design; serious game project; serious games; teaching; Artificial intelligence; Australia; Computer science; Educational institutions; Games; Materials; Artificial Intelligence (AI); Object-Oriented Analysis and Design (OOAD); Serious Game; Sokoban Solver;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in Education Conference (FIE), 2014 IEEE
  • Type

    conf

  • DOI
    10.1109/FIE.2014.7044115
  • Filename
    7044115