• DocumentCode
    3581398
  • Title

    Robotic platform for telerehabilitation studies based on unity game engine

  • Author

    Pires, Felipe A. ; Santos, Wilian M. ; de O Andrade, Kleber ; Caurin, Glauco A. P. ; Siqueira, Adriano A. G.

  • Author_Institution
    Dept. of Mech. Eng., Univ. of Sao Paulo, São Carlos, Brazil
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    In this paper we present a robotic platform and a computer game designed to evaluate cooperative bilateral telerehabilitation approaches. The virtual environment was developed using the Unity Game Engine in order to create a deep immersion to the patients. In a cooperative bilateral telerehabilitation system, two or more patients (or patients and therapists) interact with each other through the graphical environment of the game, with direct transmission of forces between the robots. In this case, one player feels the motion performed by the other player through the force transmission between the robots. Three telerehabilitation approaches are evaluated: the symmetrical PD strategy, the teleoperator based on wave variables, and the virtual model-based teleoperator. Experimental results for the three approaches are presented using a bilateral one degree of freedom robotic system.
  • Keywords
    PD control; computer games; medical computing; medical robotics; patient rehabilitation; telerobotics; bilateral one degree of freedom robotic system; computer game; cooperative bilateral telerehabilitation system; graphical environment; robotic platform; symmetrical PD strategy; unity game engine; virtual environment; virtual model-based teleoperator; DC motors; Delays; Force; Games; PD control; Teleoperators;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Serious Games and Applications for Health (SeGAH), 2014 IEEE 3rd International Conference on
  • Type

    conf

  • DOI
    10.1109/SeGAH.2014.7067094
  • Filename
    7067094