DocumentCode
3581398
Title
Robotic platform for telerehabilitation studies based on unity game engine
Author
Pires, Felipe A. ; Santos, Wilian M. ; de O Andrade, Kleber ; Caurin, Glauco A. P. ; Siqueira, Adriano A. G.
Author_Institution
Dept. of Mech. Eng., Univ. of Sao Paulo, São Carlos, Brazil
fYear
2014
Firstpage
1
Lastpage
6
Abstract
In this paper we present a robotic platform and a computer game designed to evaluate cooperative bilateral telerehabilitation approaches. The virtual environment was developed using the Unity Game Engine in order to create a deep immersion to the patients. In a cooperative bilateral telerehabilitation system, two or more patients (or patients and therapists) interact with each other through the graphical environment of the game, with direct transmission of forces between the robots. In this case, one player feels the motion performed by the other player through the force transmission between the robots. Three telerehabilitation approaches are evaluated: the symmetrical PD strategy, the teleoperator based on wave variables, and the virtual model-based teleoperator. Experimental results for the three approaches are presented using a bilateral one degree of freedom robotic system.
Keywords
PD control; computer games; medical computing; medical robotics; patient rehabilitation; telerobotics; bilateral one degree of freedom robotic system; computer game; cooperative bilateral telerehabilitation system; graphical environment; robotic platform; symmetrical PD strategy; unity game engine; virtual environment; virtual model-based teleoperator; DC motors; Delays; Force; Games; PD control; Teleoperators;
fLanguage
English
Publisher
ieee
Conference_Titel
Serious Games and Applications for Health (SeGAH), 2014 IEEE 3rd International Conference on
Type
conf
DOI
10.1109/SeGAH.2014.7067094
Filename
7067094
Link To Document