• DocumentCode
    3594727
  • Title

    Motivating computer science students by facilitating inderdisciplinary educational activities [Exploitation of a 3D Educational Game for Marketing]

  • Author

    Mavridis, Apostolos ; Tsiatsos, Thrasyvoulos

  • Author_Institution
    Department of Informatics Aristotle University of Thessaloniki Greece
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This study investigates the integration of a 3D Collaborative Game into the learning process of a Marketing lesson. The research conducted in the context of a collaboration between two universities. Students from one university facilitated the game activity whereas the others played the game. The evaluation methodology was focused on users??? satisfaction, intension - purpose and attitude towards the game activity as well as on the motivational impact of the activity to the students who supported it. The preliminary results of the evaluation were promising and revealed that there is a great interest from the side of the learners towards the use of games in the learning process.
  • Keywords
    Collaboration; Collaborative work; Computers; Engineering education; Games; Three-dimensional displays; 3D game; Collaborative learning; Marketing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Engineering Education Conference (EDUCON), 2014 IEEE
  • Type

    conf

  • DOI
    10.1109/EDUCON.2014.7130483
  • Filename
    7130483