DocumentCode
3598834
Title
Application of neural networks to computer gaming
Author
Baba, Norio ; Kita, Tomio ; Oda, Nobuhiro
Author_Institution
Inf. Sci., Osaka Kyoiku Univ., Ikeda, Japan
Volume
1
fYear
1995
Firstpage
550
Abstract
Discusses the application of neural network technology in the field of games. In particular, we suggest that neural network technology could be utilized in order to make a copy of each player´s strategy in game playing. In order to confirm our idea, simulation results using computer gaming system which is a modified version of COMMONS GAME are given
Keywords
computer games; neural nets; COMMONS GAME; computer games; neural network; simulation; Application software; Artificial neural networks; Cities and towns; Computational modeling; Computer networks; Computer simulation; Game theory; Information science; Intelligent systems; Neural networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 1995. Proceedings., IEEE International Conference on
Print_ISBN
0-7803-2768-3
Type
conf
DOI
10.1109/ICNN.1995.488238
Filename
488238
Link To Document