• DocumentCode
    3689677
  • Title

    Digital facial augmentation for interactive entertainment

  • Author

    Naoto Hieda;Jeremy R. Cooperstock

  • Author_Institution
    Centre for Intelligent Machines McGill University, Montreal, Quebec, Canada
  • fYear
    2015
  • fDate
    6/1/2015 12:00:00 AM
  • Firstpage
    9
  • Lastpage
    16
  • Abstract
    Digital projection technology allows for effective and entertaining spatial augmented reality applications. Leveraging the capabilities of reasonably accurate object tracking using commodity cameras and/or depth sensors to determine the 3D position and pose of objects in real time, it is possible to project dynamic graphical content on arbitrary surfaces, such as a person´s face. Coupling these capabilities with a simple drawing application, participants can have the experience of “painting” on someone´s face, or even on their own, by observing the projection in a mirror. Similarly, integrating 2D rigid-body, fluid and gravity simulation, one may interact with virtual objects projected on their own face or body.
  • Keywords
    "Face","Cameras","Three-dimensional displays","Tracking","Eye protection","Light emitting diodes","Mirrors"
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Technologies for Interactive Entertainment (INTETAIN), 2015 7th International Conference on
  • Type

    conf

  • Filename
    7325479