DocumentCode
3689677
Title
Digital facial augmentation for interactive entertainment
Author
Naoto Hieda;Jeremy R. Cooperstock
Author_Institution
Centre for Intelligent Machines McGill University, Montreal, Quebec, Canada
fYear
2015
fDate
6/1/2015 12:00:00 AM
Firstpage
9
Lastpage
16
Abstract
Digital projection technology allows for effective and entertaining spatial augmented reality applications. Leveraging the capabilities of reasonably accurate object tracking using commodity cameras and/or depth sensors to determine the 3D position and pose of objects in real time, it is possible to project dynamic graphical content on arbitrary surfaces, such as a person´s face. Coupling these capabilities with a simple drawing application, participants can have the experience of “painting” on someone´s face, or even on their own, by observing the projection in a mirror. Similarly, integrating 2D rigid-body, fluid and gravity simulation, one may interact with virtual objects projected on their own face or body.
Keywords
"Face","Cameras","Three-dimensional displays","Tracking","Eye protection","Light emitting diodes","Mirrors"
Publisher
ieee
Conference_Titel
Intelligent Technologies for Interactive Entertainment (INTETAIN), 2015 7th International Conference on
Type
conf
Filename
7325479
Link To Document