DocumentCode
3713475
Title
Designing virtual environments for motor rehabilitation: Towards a framework for the integration of best-practice information
Author
Thomas Sch?ler;Luara Ferreira dos Santos;Simon Hoermann
Author_Institution
Salt and Pepper, Software Solution Center & University of Osnabr?ck, Osnabr?ck, Germany
fYear
2015
fDate
6/1/2015 12:00:00 AM
Firstpage
145
Lastpage
146
Abstract
Virtual reality (VR) systems support motor rehabilitation of patients with different disorders. However, today it is not known exactly how the different features of a VR impact upon treatment goals. A framework is needed that makes it possible to further differentiate and analyze the components that together constitute a virtual environment. We suggest to distinguish three feedback types: movement visualization, performance feedback and context information. This framework can be used to inform the design of VR rehabilitation systems and to take into account best-practice experience.
Keywords
"Virtual environments","Visualization","Context","Avatars","Games","Electronic mail"
Publisher
ieee
Conference_Titel
Virtual Rehabilitation Proceedings (ICVR), 2015 International Conference on
Electronic_ISBN
2331-9569
Type
conf
DOI
10.1109/ICVR.2015.7358620
Filename
7358620
Link To Document