DocumentCode
3722336
Title
Plane-Tree Low-Bitrate Mesh Compression
Author
Luke Lincoln;Ruben Gonzalez
Author_Institution
Sch. of Inf. &
fYear
2015
Firstpage
1
Lastpage
5
Abstract
In this paper we present a novel low-bitrate 3D model compression algorithm called the Plane-Tree. This algorithm is based on octree subdivision and stores a plane at each leaf node which better approximates the surface within the node. Quantitative evaluations show that this method is competitive with state of the art transform based methods and outperforms them at low-bitrates.
Keywords
"Bit rate","Octrees","Transforms","Three-dimensional displays","Image coding","Solid modeling","Codecs"
Publisher
ieee
Conference_Titel
Digital Image Computing: Techniques and Applications (DICTA), 2015 International Conference on
Type
conf
DOI
10.1109/DICTA.2015.7371295
Filename
7371295
Link To Document