DocumentCode
3726738
Title
External automatic defibrillator game-based learning app
Author
Mario Andres Vargas Orjuela;Alvaro Uribe-Quevedo;Norman Jaimes;Byron Perez-Gutierrez
Author_Institution
Multimedia Engineering, Mil. Nueva Granada University, Bogota, Colombia
fYear
2015
Firstpage
1
Lastpage
4
Abstract
Ischemic heart diseases are among the top causes of death across the world, proper actions when a person collapse can make the difference between life and death. Advances in defibrillator technology have resulted in the development of portable and automated solutions that are widely used in populated spaces and first time responders. Currently, the instructions on how to treat a person suffering from cardiac arrest are taught in medical school programmes, the red cross, occupational health offices and even online videos and guides, however, hands-on practice is difficult due to required infrastructure that may involve simulation mannequins and dummy defibrillators, thus restricting the participants into taking turns while observing others performed the procedure, only having as off course material the information provided by the instructor and the internet. This work presents the development of an External Automatic Defibrillator Game-based Learning App that allows learning and practising without depending on a mannequin or dummy defibrillator availability. The app presents a scenario where a collapsed person needs to be saved by using a defibrillator and cardio pulmonary resuscitation. The user engagement is achieved through game elements to enhance the learning through practice. To validate the app a survey is applied to students under the supervision of the instructor in medical teaching environment.
Keywords
"Heart","Games","Mobile handsets","Electronic mail","Cardiac arrest","Education"
Publisher
ieee
Conference_Titel
Games Entertainment Media Conference (GEM), 2015 IEEE
Type
conf
DOI
10.1109/GEM.2015.7377206
Filename
7377206
Link To Document