• DocumentCode
    3734150
  • Title

    Creativity in digital pedagogy and game-based learning techniques; theoretical aspects, techniques and case studies

  • Author

    Olga Shabalina;Peter Mozelius;Pavel Vorobkalov;Christos Malliarakis;Florica Tomos

  • Author_Institution
    CAD Department, Volgograd State Technical University, Volgograd, Russia O.A.
  • fYear
    2015
  • fDate
    7/1/2015 12:00:00 AM
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This article is based on authors´ experience of using digital games for creative teaching and learning. Firstly the meaning of "digital pedagogy" and its relation with creative digital learning is discussed. Then several applications of using game-based learning techniques for improving creative digital learning are presented. Practical solutions for problems of creative learning and creative teaching are shown. Each case-study is followed by explanation of techniques which could be used for design and development of digital learning games implementing creativity-based learning principles.
  • Keywords
    "Games","Education","Computers","Programming profession","Design automation"
  • Publisher
    ieee
  • Conference_Titel
    Information, Intelligence, Systems and Applications (IISA), 2015 6th International Conference on
  • Type

    conf

  • DOI
    10.1109/IISA.2015.7387963
  • Filename
    7387963