DocumentCode
3754833
Title
A decision-making algorithm for an air-hockey robot that decides actions depending on its opponent player´s motions
Author
Kazuki Igeta;Akio Namiki
Author_Institution
Graduate School of Engineering, Chiba University, 1-33, Yayoicho, Inage-ku, 263-0022, Chiba, Japan
fYear
2015
Firstpage
1840
Lastpage
1845
Abstract
In this study, we propose a novel air-hockey robot that can select the optimal actions according to the behavior of an opponent human player. The attack behavior of the robot is optimized during an air hockey game by recognizing the motions of the puck and the human hand. First, we explain how to calculate the attack position. Second, we explain the algorithm for decision making using an attack value based on the puck and the position of the human hand. The attack value is calculated by considering the physical constraints of both the attack and defense sides. Then, we show experimental data and explain the reason for robot behaviors based on the calculated attack value.
Keywords
"Games","Trajectory","Robot kinematics","Decision making","Mathematical model"
Publisher
ieee
Conference_Titel
Robotics and Biomimetics (ROBIO), 2015 IEEE International Conference on
Type
conf
DOI
10.1109/ROBIO.2015.7419040
Filename
7419040
Link To Document