• DocumentCode
    3774714
  • Title

    Xbox 360 system architecture

  • Author

    Jeff Andrews;Nick Baker

  • Author_Institution
    Xbox Semiconductor Technology Group, Singapore
  • fYear
    2005
  • Firstpage
    1
  • Lastpage
    17
  • Abstract
    This article consists of a collection of slides from the author´s conference presentation on the Xbox 360 system architecture. Some of the specific topics discussed include: hardware specifications; system architecture and design choices; and the system programming environment.
  • Keywords
    "Graphics processing units","Universal Serial Bus","Hardware","DVD","Streaming media","Systems architecture","Programming environments","Games"
  • Publisher
    ieee
  • Conference_Titel
    Hot Chips XVII Symposium (HCS), 2005 IEEE
  • Type

    conf

  • DOI
    10.1109/HOTCHIPS.2005.7476605
  • Filename
    7476605