DocumentCode
402124
Title
Inside discrete-event simulation software: how it works and why it matters
Author
Schriber, Thomas J. ; Brunner, Daniel T.
Author_Institution
Comput. & Inf. Syst., Michigan Univ., Ann Arbor, MI, USA
Volume
1
fYear
2003
fDate
7-10 Dec. 2003
Firstpage
113
Abstract
This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools.
Keywords
discrete event simulation; software packages; software reviews; Arena; AutoMod; Extend; GPSS/H as; ProModel; SIMAN; SLX; control elements; discrete-event simulation software; discrete-event systems; entities; entity lists; entity states; entity-list management; operations; resources; simulation consumers; simulation practitioners; simulation runs; software tools; Computational modeling; Control systems; Discrete event simulation; Discrete event systems; Education; Grounding; Management information systems; Resource management; Software tools; Traffic control;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2003. Proceedings of the 2003 Winter
Print_ISBN
0-7803-8131-9
Type
conf
DOI
10.1109/WSC.2003.1261414
Filename
1261414
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