• DocumentCode
    418440
  • Title

    An adaptive spatial filter for early depth test

  • Author

    Yu, Chang-Hyo ; Kim, Lee-Sup

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
  • Volume
    2
  • fYear
    2004
  • fDate
    23-26 May 2004
  • Abstract
    In this paper, we extend our previous work which is a new method for early depth test in a 3D rendering engine. We add a filter stage to the rasterizer in the 3D rendering engine, in an attempt to identify and avoid the occluded pixels. This filtering block determines if a pixel is hidden by a certain plane. The plane is a mask having the history of a pixel´s appearances in front of it. If a pixel is hidden by the plane, it can be removed. The filter adaptively updates its position from an initial position in order to find a maximum rejection ratio. The simulation results show that the filter reduces the number of pixels to the next stage up to 71.7%. As a result, 67% of memory bandwidth is saved with simple extra hardware in the 3D rendering engine.
  • Keywords
    adaptive filters; filtering theory; rendering (computer graphics); spatial filters; 3D rendering engine; adaptive spatial filter; early depth testing; engine rasterizer; filtering block; mask; maximum rejection ratio; memory bandwidth; Adaptive filters; Bandwidth; Engines; Filtering; Hardware; History; Pipelines; Rendering (computer graphics); Spatial filters; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems, 2004. ISCAS '04. Proceedings of the 2004 International Symposium on
  • Print_ISBN
    0-7803-8251-X
  • Type

    conf

  • DOI
    10.1109/ISCAS.2004.1329227
  • Filename
    1329227