DocumentCode
428716
Title
A sensitive coloring and texture mapping on 3D shapes
Author
Kagawa, Tsuneo ; Nishino, Hiroaki ; Utsumiya, Kouichi
Author_Institution
Oita Univ., Japan
Volume
6
fYear
2004
fDate
10-13 Oct. 2004
Firstpage
5748
Abstract
In this paper, we propose a method to support intuitive coloring and texture mapping design of 3D computer graphic shapes. This method generates multiple candidate models applying various kinds of texture patterns and allows users to evaluate them sensitively. The technique called interactive evolutionary computation (IEC) helps them to easily find the pleasant color texture pattern for 3D graphic shapes. To respond the users´ evaluation quickly, texture mapping procedure should be easy and light weight. In this method, 3D shapes are reconstructed to a simple representation and applied for simple image warp functions.
Keywords
computer graphics; evolutionary computation; image colour analysis; image texture; 3D computer graphic shapes; interactive evolutionary computation; intuitive coloring; multiple candidate models; pleasant color texture pattern; sensitive coloring; simple image warp functions; texture mapping; Cities and towns; Computational geometry; Computer graphics; Evolutionary computation; Genetic algorithms; Geometrical optics; IEC; Image reconstruction; Pixel; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2004 IEEE International Conference on
ISSN
1062-922X
Print_ISBN
0-7803-8566-7
Type
conf
DOI
10.1109/ICSMC.2004.1401111
Filename
1401111
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