• DocumentCode
    432703
  • Title

    QIM watermarking games

  • Author

    Goteti, Anil Kumar ; Moulin, Pierre

  • Author_Institution
    ECE Dept., Illinois Univ., Urbana, IL, USA
  • Volume
    2
  • fYear
    2004
  • fDate
    24-27 Oct. 2004
  • Firstpage
    717
  • Abstract
    Quantization Index Modulation (QIM) methods are widely used for blind data embedding and watermarking. Given a QIM watermarking code, we ask what is the attacker´s noise distribution that maximizes probability of error of the detector. For memoryless attacks, the problem is reduced to a convex programming problem. Next, we derive QIM code parameters that are minmax optimal.
  • Keywords
    convex programming; data encapsulation; error statistics; minimax techniques; modulation coding; quantisation (signal); watermarking; QIM code parameter; attacker noise distribution; blind data embedding; convex programming; error probability detection; minmax optimal; quantization index modulation; watermarking game; Additive noise; Additive white noise; Detectors; Gaussian noise; Lattices; Minimax techniques; Quantization; Random variables; Spread spectrum communication; Watermarking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 2004. ICIP '04. 2004 International Conference on
  • ISSN
    1522-4880
  • Print_ISBN
    0-7803-8554-3
  • Type

    conf

  • DOI
    10.1109/ICIP.2004.1419398
  • Filename
    1419398