DocumentCode
442493
Title
Patch-based BTF synthesis for real-time rendering
Author
Kawasaki, Hiroshi ; Seo, Kyoung-Dae ; Ohsawa, Yutaka ; Furukawa, Ryo
Author_Institution
Fac. of Eng., Saitama Univ., Urawa, Japan
Volume
1
fYear
2005
fDate
11-14 Sept. 2005
Abstract
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrary view and lighting conditions. Until now, several approaches of BTF synthesis have been researched. For ordinary textures, patch based methods are promising techniques for texture synthesis. However, it has not been effectively tried to BTFs yet. This is mainly because data size of BTFs is so large and it is not easy to apply the techniques to BTFs. Further, efficient rendering of BTFs is still under research. In this paper, we extend a patch based synthesis technique for BTFs by utilizing compact representation of BTFs. In addition, we propose a novel technique to render the synthesized BTFs efficiently. With our proposed method, we can successfully and effectively render objects with complicated surfaces under arbitrary sizes.
Keywords
image representation; image texture; bidirectional texture function; lighting conditions; patch-based synthesis technique; real-time rendering; Computational efficiency; Geometry; Hardware; Image reconstruction; Information science; Interpolation; Optical reflection; Sampling methods; Solids; Surface reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2005. ICIP 2005. IEEE International Conference on
Print_ISBN
0-7803-9134-9
Type
conf
DOI
10.1109/ICIP.2005.1529770
Filename
1529770
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