• DocumentCode
    492288
  • Title

    Selection performance based on classes of bimanual actions

  • Author

    Ulinski, Amy C. ; Wartell, Zachary ; Goolkasian, Paula ; Suma, Evan A. ; Hodges, Larry F.

  • Author_Institution
    Univ. of North Carolina at Charlotte, Charlotte, NC
  • fYear
    2009
  • fDate
    14-15 March 2009
  • Firstpage
    51
  • Lastpage
    58
  • Abstract
    We evaluated four selection techniques for volumetric data based on the four classes of bimanual action: symmetric-synchronous, asymmetric-synchronous, symmetric-asynchronous, and asymmetric-asynchronous. The purpose of this study was to determine the relative performance characteristics of each of these classes. In addition, we compared two types of data representations to determine whether these selection techniques were suitable for interaction in different environments. The techniques were evaluated in terms of accuracy, completion times, TLX overall workload, TLX physical demand, and TLX cognitive demand. Our results suggest that symmetric and synchronous selection strategies both contribute to faster task completion. Our results also indicate that no class of bimanual selection was a significant contributor to reducing or increasing physical demand, while asynchronous action significantly increased cognitive demand in asymmetric techniques and decreased ease of use in symmetric techniques. However, for users with greater computer usage experience, accuracy performance differences diminished between the classes of bimanual action. No significant differences were found between the two types of data representations.
  • Keywords
    data visualisation; graphical user interfaces; rendering (computer graphics); TLX cognitive demand; TLX overall workload; TLX physical demand; asymmetric-asynchronous bimanual action; asymmetric-synchronous bimanual action; bimanual selection; data representation; selection performance; splat-based rendering; visualization; volumetric data; Cameras; Clouds; Data visualization; Error analysis; Guidelines; Navigation; Rendering (computer graphics); Three dimensional displays; User interfaces; 3D selection; bimanual interaction; polygonal objects; splat-based rendering; visualization; volumetric data;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces, 2009. 3DUI 2009. IEEE Symposium on
  • Conference_Location
    Lafayette, LA
  • Print_ISBN
    978-1-4244-3965-2
  • Type

    conf

  • DOI
    10.1109/3DUI.2009.4811205
  • Filename
    4811205