DocumentCode
508948
Title
Motion-Based Perceptual User Interface
Author
Liang, Xiubo ; Zhang, Shun ; Zhang, Xiang ; Geng, Weidong
Author_Institution
State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou, China
Volume
1
fYear
2009
fDate
21-22 Nov. 2009
Firstpage
247
Lastpage
251
Abstract
Perceptual user interface takes advantage of human perceptual capabilities in order to present semantical information in native and natural ways. In this paper, we present a novel approach to provide users with an accelerometer-based interface for interactively controlling not only functions or devices in digital environments but virtual characters in game-like scenarios. A general approach suitable for both PC and mobile platforms is proposed. Its core techniques include automatic generation and preprocessing of training samples and proper setup of machine learning models. Three sample applications are given: gesture-controlled lantern slide system with Wii Remote, gesture recognition system to make phone calls on Nokia N95, and performance-driven motion choreographing system with Xsens MTx. Experimental results show that the recognition rate is over 95% which is quite acceptable for gesture interaction systems.
Keywords
computer games; mobile computing; user interfaces; Wii Remote; accelerometer-based interface; automatic generation; game-like scenarios; gesture interaction systems; gesture recognition system; human perceptual capabilities; machine learning models; mobile platforms; motion choreographing system; motion-based perceptual user interface; semantical information; User interfaces; accelerometers; motion recognition; perceptual;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Information Technology Application, 2009. IITA 2009. Third International Symposium on
Conference_Location
Nanchang
Print_ISBN
978-0-7695-3859-4
Type
conf
DOI
10.1109/IITA.2009.72
Filename
5368702
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