DocumentCode
511703
Title
Research on a New Development Framework for Mobile Games
Author
Su, Zhitong ; Song, Wei ; Li, Jinhong
Author_Institution
Coll. of Inf. Eng., North China Univ. of Technol., Beijing, China
Volume
1
fYear
2009
fDate
28-30 Oct. 2009
Firstpage
114
Lastpage
118
Abstract
A new development framework for mobile games is proposed. In this framework, pressure movement module, module of thread pool based on I/O completion port, and message module are explained in detail. The proposed framework can solve three main problems caused by traditional framework. Firstly, single server may exhaust their resources. Secondly, synchronization and exclusion of multi-thread can lead to huge system resource consumption. Finally, server can not manage thread resources flexibly. Experimental results show that the proposed framework is effective.
Keywords
computer games; mobile computing; I/O completion port; mobile games development framework; multithread exclusion; multithread synchronization; pressure movement module; resource consumption system; thread pool module; Application software; Collaboration; Computer science; Layout; Middleware; Mobile communication; Mobile computing; Resource management; Telephone sets; Yarn; I/O completion port; development framework; mobile game; pressure movement; self-adaptive concurrency;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Engineering, 2009. WCSE '09. Second International Workshop on
Conference_Location
Qingdao
Print_ISBN
978-0-7695-3881-5
Type
conf
DOI
10.1109/WCSE.2009.634
Filename
5403451
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