• DocumentCode
    526476
  • Title

    A method of 3D simulation for yarn based on 3DS MAX

  • Author

    Yan, Fanlei ; Yang, Liane

  • Author_Institution
    Sch. of Comput. Sci. & Software Eng., Tianjin Polytech. Univ., Tianjin, China
  • Volume
    1
  • fYear
    2010
  • fDate
    9-11 July 2010
  • Firstpage
    618
  • Lastpage
    620
  • Abstract
    This paper proposes a new method for simulating realistic three-dimensional yarn. Main factors that decide yarn appearance are firstly pointed out through analyzing yarn structure. Secondly, we present a method by using the steps as follows: (1) Building a basic yarn model by means of adopting the NURBS curve to design the yarn cross-sectional shapes and control the centreline of yarn path; (2) Inserting twist effect on the yarn appearance. And then 3DS MAX 2010 is selected to simulate yarn by means of the method described above with the aim to create more realistic geometry for fabrics.
  • Keywords
    computational geometry; fabrics; production engineering computing; shapes (structures); solid modelling; yarn; 3D simulation; 3DS MAX Based Yarn; NURBS curve; realistic three dimensional yarn; yarn crosssectional shape; yarn path centreline; yarn structure; Analytical models; Computational modeling; Computers; Spline; Surface reconstruction; Surface topography; 3D Simulation; 3DS MAX; Fabric CAD; NURBS; Yarn Simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4244-5537-9
  • Type

    conf

  • DOI
    10.1109/ICCSIT.2010.5564115
  • Filename
    5564115