• DocumentCode
    526769
  • Title

    A game-trust-risk based framework to enhance reliable interaction in e-commerce

  • Author

    Hu, Xiaoting

  • Author_Institution
    Comm. of Communist Party of China, Tianjin, China
  • Volume
    2
  • fYear
    2010
  • fDate
    9-11 July 2010
  • Firstpage
    424
  • Lastpage
    428
  • Abstract
    Since e-commerce always suffers from the uncertainty, cheats and attacks, concepts of trust and risk are introduced into e-business. Several models or frameworks to deal with uncertainty and threats have been proposed, but the system cannot adjust policies appropriately to the changing strategies by malicious attackers in time. Existing frameworks that contain game theory are not very applicable to the e-commerce. This paper presents a novel framework which considers trust and risk as two key dimensions and utilizes static game model with incomplete to obtain optimal solutions in e-commerce. The combination of game model, trust and risk can strengthen interactions in e-commerce. In addition, a new model of trust evaluation is proposed to represent the confidence in the peer. To appease people´s anxiety about loss, a model of risk assessment is also presented to indicate impacts on resources. At the end of this paper, simulation results also indicate that our framework is able to enhance interactions in e-commerce more powerfully, efficiently and rationally.
  • Keywords
    electronic commerce; game theory; risk management; e-business; e-commerce; game theory; risk assessment; trust management; Computational modeling; Manganese; Game theory; decision framework; on-line transaction; risk assessment; trust management;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4244-5537-9
  • Type

    conf

  • DOI
    10.1109/ICCSIT.2010.5565191
  • Filename
    5565191