DocumentCode
566835
Title
A two-layer view model of service engineering: Implications based on service engineering in mobile social games in Japan
Author
Yamakami, Toshihiko
Author_Institution
Software Solution, ACCESS, Chiba, Japan
Volume
3
fYear
2012
fDate
26-28 June 2012
Firstpage
562
Lastpage
566
Abstract
The strong revenue growth of the item purchasing business model in the mobile social games in Japan has caught the attention of both researchers and industry. The examination of revenue generation in mobile social games exposes perception-based business engineering. User perception of values, social portfolio of values, and operation-based value creation using social stream mining create new methodology of service engineering. The author comes to recognize the lack of consumer-side perspective in the research of service engineering. In order to compensate this missing part, the author proposes a two-layer view model of service engineering that covers consumer-side aspects.
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Digital Content Technology (ICIDT), 2012 8th International Conference on
Conference_Location
Jeju Island, Korea (South)
Print_ISBN
978-1-4673-1288-2
Type
conf
Filename
6269336
Link To Document