DocumentCode
568866
Title
From VR to AR: Adding AR Functionality to an Existing VR Software Framework
Author
Mannuss, Florian ; Hinkenjann, André
Author_Institution
Inst. of Visual Comput., Bonn-Rhein-Sieg Univ. of Appl. Sci., St. Augustin, Germany
fYear
2012
fDate
28-31 May 2012
Firstpage
116
Lastpage
124
Abstract
We present our approach to extend a Virtual Reality software framework towards the use for Augmented Reality applications. Although VR and AR applications have very similar requirements in terms of abstract components (like 6DOF input, stereoscopic output, simulation engines), the requirements in terms of hardware and software vary considerably. In this article we would like to share the experience gained from adapting our VR software framework for AR applications. We will address design issues for this task. The result is a VR/AR basic software that allows us to implement interactive applications without fixing their type (VR or AR) beforehand. Switching from VR to AR is a matter of changing the configuration file of the application.
Keywords
augmented reality; software architecture; AR functionality; VR software framework; VR-AR basic software; abstract components; address design issues; augmented reality applications; configuration file; interactive applications; virtual reality software framework; Cameras; Engines; Kernel; Rendering (computer graphics); Streaming media; Visualization; Augmented Reality; Software Architecture; Software Framework; Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual and Augmented Reality (SVR), 2012 14th Symposium on
Conference_Location
Rio Janiero
Print_ISBN
978-1-4673-1929-4
Type
conf
DOI
10.1109/SVR.2012.18
Filename
6297567
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