• DocumentCode
    568866
  • Title

    From VR to AR: Adding AR Functionality to an Existing VR Software Framework

  • Author

    Mannuss, Florian ; Hinkenjann, André

  • Author_Institution
    Inst. of Visual Comput., Bonn-Rhein-Sieg Univ. of Appl. Sci., St. Augustin, Germany
  • fYear
    2012
  • fDate
    28-31 May 2012
  • Firstpage
    116
  • Lastpage
    124
  • Abstract
    We present our approach to extend a Virtual Reality software framework towards the use for Augmented Reality applications. Although VR and AR applications have very similar requirements in terms of abstract components (like 6DOF input, stereoscopic output, simulation engines), the requirements in terms of hardware and software vary considerably. In this article we would like to share the experience gained from adapting our VR software framework for AR applications. We will address design issues for this task. The result is a VR/AR basic software that allows us to implement interactive applications without fixing their type (VR or AR) beforehand. Switching from VR to AR is a matter of changing the configuration file of the application.
  • Keywords
    augmented reality; software architecture; AR functionality; VR software framework; VR-AR basic software; abstract components; address design issues; augmented reality applications; configuration file; interactive applications; virtual reality software framework; Cameras; Engines; Kernel; Rendering (computer graphics); Streaming media; Visualization; Augmented Reality; Software Architecture; Software Framework; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual and Augmented Reality (SVR), 2012 14th Symposium on
  • Conference_Location
    Rio Janiero
  • Print_ISBN
    978-1-4673-1929-4
  • Type

    conf

  • DOI
    10.1109/SVR.2012.18
  • Filename
    6297567