• DocumentCode
    592446
  • Title

    A general, open-loop formulation for reach-avoid games

  • Author

    Zhengyuan Zhou ; Takei, Ryohei ; Haomiao Huang ; Tomlin, Claire J.

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., Univ. of California, Berkeley, Berkeley, CA, USA
  • fYear
    2012
  • fDate
    10-13 Dec. 2012
  • Firstpage
    6501
  • Lastpage
    6506
  • Abstract
    A reach-avoid game is one in which an agent attempts to reach a predefined goal, while avoiding some adversarial circumstance induced by an opposing agent or disturbance. Their analysis plays an important role in problems such as safe motion planning and obstacle avoidance, yet computing solutions is often computationally expensive due to the need to consider adversarial inputs. In this work, we present an open-loop formulation of a two-player reach-avoid game whereby the players define their control inputs prior to the start of the game. We define two open-loop games, each of which is conservative towards one player, show how the solutions to these games are related to the optimal feedback strategy for the closed-loop game, and demonstrate a modified Fast Marching Method to efficiently compute those solutions.
  • Keywords
    closed loop systems; differential equations; feedback; game theory; open loop systems; closed-loop game; computationally expensive solution; computing solutions; modified fast marching method; open-loop formulation; open-loop games; optimal feedback strategy; two-player reach-avoid game; Equations; Games; Joints; Narrowband; Optimal control; Planning; USA Councils;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control (CDC), 2012 IEEE 51st Annual Conference on
  • Conference_Location
    Maui, HI
  • ISSN
    0743-1546
  • Print_ISBN
    978-1-4673-2065-8
  • Electronic_ISBN
    0743-1546
  • Type

    conf

  • DOI
    10.1109/CDC.2012.6426643
  • Filename
    6426643