DocumentCode
607042
Title
Intensifying learner´s experience by incorporating the virtual theatre into engineering education
Author
Ewert, Daniel ; Schuster, Kay ; Johansson, Dan ; Schilberg, Daniel ; Jeschke, Sabina
fYear
2013
fDate
13-15 March 2013
Firstpage
207
Lastpage
212
Abstract
This work introduces the virtual theatre, a platform allowing free exploration of a virtual environment, as an instrument for engineering education. The virtual theatre features three main user components: a head mounted display, a data glove and an omnidirectional floor. These interfaces for perception, navigation and interaction allow for more realistic and intuitive experiences within environments which are inaccessible in the real world. This paper describes the technical properties of the platform as well as studies on human experiences and behavior. It moreover presents current and future applications within the field of engineering education and discusses the underlying didactic principles.
Keywords
computer aided instruction; data gloves; engineering education; helmet mounted displays; virtual reality; data glove; didactic principles; engineering education; head mounted display; human experiences; learners experience; omnidirectional floor; virtual theatre; Data gloves; Engineering education; Floors; Games; Hardware; Solid modeling; Virtual environments; engineering education; immersion; virtual learning environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Engineering Education Conference (EDUCON), 2013 IEEE
Conference_Location
Berlin
ISSN
2165-9559
Print_ISBN
978-1-4673-6111-8
Electronic_ISBN
2165-9559
Type
conf
DOI
10.1109/EduCon.2013.6530107
Filename
6530107
Link To Document