• DocumentCode
    607972
  • Title

    Game-based Simulation of Distributed Denial of Service (DDoS) Attack and Defense Mechanisms of Critical Infrastructures

  • Author

    Poisel, R. ; Rybnicek, M. ; Tjoa, S.

  • Author_Institution
    Inst. for IT-Security Res., St. Poelten Univ. of Appl. Sci., St. Polten, Austria
  • fYear
    2013
  • fDate
    25-28 March 2013
  • Firstpage
    114
  • Lastpage
    120
  • Abstract
    The outage of Critical Infrastructures (CI) can have devastating impacts on our society, economic welfare and political stability. One risk that is often encountered in critical infrastructure sectors is its high dependence on ICT components and the complex interdependencies between shared services. Recent cyber attacks (such as Stuxnet, Flame, Gauss) outline the high vulnerability of ICT components which build the foundation of today´s Critical Infrastructures. The complexity and fast-changing threat environment pose an enormous challenge for estimating and forecasting the impacts of cyber attacks on such systems. In order to address this challenge, modeling and simulation techniques are used. Especially, Agent-based Modeling and Simulation provides a powerful technique to represent dynamic behavior of various actors. In this paper, we introduce a concept to model and simulate Distributed Denial of Service attacks (DDoS) on critical infrastructures. For representing the interactions and the underlying decisions of the individual agents, we decided to combine Agent-based Modeling and Simulation with game-theoretic elements (such as Anticipation Games). In course of the paper we provide a short motivational example to outline how our approach can be applied in a real world scenario. Furthermore, the architecture of our research prototype is given.
  • Keywords
    computer network security; critical infrastructures; digital simulation; game theory; CI; DDoS attack mechanisms; DDoS defense mechanism; ICT components; agent-based modeling-and-simulation; anticipation games; critical infrastructure sectors; cyber attack impact estimation; cyber attack impact forecasting; distributed denial-of-service attack mechanism; distributed denial-of-service defense mechanism; game-based simulation; game-theoretic elements; Complexity theory; Computer crime; Games; Information technology; Libraries; Organizations; Agent-Based Modeling and Simulation; Anticipation Games; Attack/Defense Graph; DDoS; Distributed Denial of Service; Ontology; Taxonomy;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Information Networking and Applications (AINA), 2013 IEEE 27th International Conference on
  • Conference_Location
    Barcelona
  • ISSN
    1550-445X
  • Print_ISBN
    978-1-4673-5550-6
  • Electronic_ISBN
    1550-445X
  • Type

    conf

  • DOI
    10.1109/AINA.2013.66
  • Filename
    6531745