• DocumentCode
    638972
  • Title

    Demo paper: Demonstration of a 3D Tele-Immersion framework

  • Author

    Venkatraman, K. ; Raghuraman, Suraj ; Prabhakaran, Balakrishnan

  • Author_Institution
    Univ. of Texas at Dallas, Dallas, TX, USA
  • fYear
    2013
  • fDate
    15-19 July 2013
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    Collaborative 3D Tele-immersive (3DTI) environments allow reconstruction of real world 3D scenes in the virtual world across multiple physical locations. This kind of reconstruction results in a lot of 3D data being transmitted over the internet in real time. The current systems allow for transmission at low frame rates due to the large volume of data and network bandwidth restrictions. The high delay over the internet also causes a view disparity between the two locations. We demonstrate our solutions to address these issues in our 3DTI framework. We use a baseball game as the environment.
  • Keywords
    Internet; computer animation; computer games; data communication; groupware; rendering (computer graphics); sport; virtual reality; 3D collaborative teleimmersive framework; 3D data transmission; 3D scene reconstruction; 3DTI; Internet; baseball game; frame rate transmission; network bandwidth restriction; virtual world; Collaboration; Games; Internet; Prediction algorithms; Rendering (computer graphics); Sports equipment; Three-dimensional displays; 3D Tele-immersion; prediction; segmentation; synchronization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo Workshops (ICMEW), 2013 IEEE International Conference on
  • Conference_Location
    San Jose, CA
  • Type

    conf

  • DOI
    10.1109/ICMEW.2013.6618232
  • Filename
    6618232