DocumentCode
682814
Title
An algorithm of texture mapping based on boundary adjustment and image blending
Author
Zhang, Sheng ; Chen, Yuanzhe ; Cao, Weijian ; Lin, Weiyao ; Jiang, Dong ; Luo, Chuanfei ; Yao, Chunlian
Author_Institution
Department of Electronic Engineering, Shanghai Jiao Tong University, China
Volume
01
fYear
2013
fDate
16-18 Dec. 2013
Firstpage
723
Lastpage
728
Abstract
In this paper, A new texture mapping algorithm for 3D model is proposed. The proposed algorithm starts with a 3D model and several color images of this model. First, we match pixels of each image with the 3D model. Then the boundaries between images are determined by minimizing a boundary-based cost function. In this paper, two different cost functions are proposed. Finally, an image blending method is proposed to smooth the color around the boundaries. The proposed algorithm is robust to the illuminant difference among images and can generate texture map with much less texture discontinuity. Experimental results demonstrate the effectiveness of the proposed algorithm.
Keywords
Calibration; Cameras; Image color analysis; Image edge detection; Smoothing methods; Solid modeling; Three-dimensional displays; 3D texture mapping; boundary adjustment; image blending;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Signal Processing (CISP), 2013 6th International Congress on
Conference_Location
Hangzhou
Print_ISBN
978-1-4799-2763-0
Type
conf
DOI
10.1109/CISP.2013.6744068
Filename
6744068
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