• DocumentCode
    682814
  • Title

    An algorithm of texture mapping based on boundary adjustment and image blending

  • Author

    Zhang, Sheng ; Chen, Yuanzhe ; Cao, Weijian ; Lin, Weiyao ; Jiang, Dong ; Luo, Chuanfei ; Yao, Chunlian

  • Author_Institution
    Department of Electronic Engineering, Shanghai Jiao Tong University, China
  • Volume
    01
  • fYear
    2013
  • fDate
    16-18 Dec. 2013
  • Firstpage
    723
  • Lastpage
    728
  • Abstract
    In this paper, A new texture mapping algorithm for 3D model is proposed. The proposed algorithm starts with a 3D model and several color images of this model. First, we match pixels of each image with the 3D model. Then the boundaries between images are determined by minimizing a boundary-based cost function. In this paper, two different cost functions are proposed. Finally, an image blending method is proposed to smooth the color around the boundaries. The proposed algorithm is robust to the illuminant difference among images and can generate texture map with much less texture discontinuity. Experimental results demonstrate the effectiveness of the proposed algorithm.
  • Keywords
    Calibration; Cameras; Image color analysis; Image edge detection; Smoothing methods; Solid modeling; Three-dimensional displays; 3D texture mapping; boundary adjustment; image blending;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Signal Processing (CISP), 2013 6th International Congress on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-4799-2763-0
  • Type

    conf

  • DOI
    10.1109/CISP.2013.6744068
  • Filename
    6744068