• DocumentCode
    704933
  • Title

    How students and teachers react to an AR free puzzle game: Preliminary tests

  • Author

    Urbano, Diana ; de Fatima Chouzal, Maria ; Restivo, Maria Teresa

  • Author_Institution
    Dept. de Eng. Fis., Univ. do Porto, Porto, Portugal
  • fYear
    2015
  • fDate
    18-20 March 2015
  • Firstpage
    852
  • Lastpage
    855
  • Abstract
    This Work in Progress (WIP) paper analyzes the motivation of high school students and teachers to use a free online Augmented Reality (AR) application as a tool for learning/teaching basic concepts of direct-current (dc) circuits. The work also analyzes how students predict, observe and explain phenomena, such as open/closed circuit and parallel and series components. The results show that such an application is considered to be illustrative of the AR technology, easy to use and motivating to learn and to teach dc circuits. The results also support the idea that, with this application, students´ difficulties and misconceptions can be easily detected and clarified. The authors believe that such tool has great potential in the context of the modern teaching and learning methodologies.
  • Keywords
    augmented reality; computer aided instruction; computer games; teaching; AR application; AR free puzzle game; DC circuit; augmented reality; direct current circuit; learning methodology; student reaction; teacher reaction; teaching methodology; Augmented reality; Computers; Conferences; Context; Current; Engineering education; augmented reality; conceptual knowledge; dc-circuit; motivation; teaching and learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Engineering Education Conference (EDUCON), 2015 IEEE
  • Conference_Location
    Tallinn
  • Type

    conf

  • DOI
    10.1109/EDUCON.2015.7096072
  • Filename
    7096072