• DocumentCode
    715038
  • Title

    Creating an impression of virtual liquid by modeling Japanese sake bottle vibrations

  • Author

    Ikeno, Sakiko ; Okazaki, Ryuta ; Hachisu, Taku ; Kajimoto, Hiroyuki

  • Author_Institution
    Univ. of Electro-Commun., Chofu, Japan
  • fYear
    2015
  • fDate
    23-24 March 2015
  • Firstpage
    35
  • Lastpage
    38
  • Abstract
    It is known that visual, auditory, and tactile modalities affect the experiences of eating and drinking. One such example is the “glug” sound and vibration from a Japanese sake bottle when pouring liquid. Previous studies have modeled the wave of the vibration by summation of two decaying sinusoidal waves with different frequencies; we examined the validity of this model by subjective evaluation. Furthermore, to enrich expression of various types of liquid, we included two new properties of liquid: the viscosity and the residual amount of liquid, both based on recorded data.
  • Keywords
    bottles; haptic interfaces; rendering (computer graphics); vibrations; viscosity; Japanese sake bottle vibration modeling; auditory modalities; decaying sinusoidal wave summation; glug sound; liquid viscosity; tactile modalities; vibration wave; visual modalities; Glass; Haptic interfaces; Liquids; Mathematical model; Vibration measurement; Vibrations; Viscosity; Haptic rendering; Pouring water; Tactile display;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2015 IEEE Symposium on
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/3DUI.2015.7131723
  • Filename
    7131723