• DocumentCode
    717758
  • Title

    Multi-Leader Stackelberg Games in Multi-Channel Spatial Aloha Networks

  • Author

    Jiangbin Lyu ; Yong Huat Chew ; Wai-Choong Wong

  • Author_Institution
    NUS Grad. Sch. for Integrative Sci. & Eng., Nat. Univ. of Singapore, Singapore, Singapore
  • fYear
    2015
  • fDate
    11-14 May 2015
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper uses a multi-channel spatial Aloha model to describe a distributed autonomous wireless network where a group of transmit-receive pairs (users) share multiple collision channels via slotted-Aloha-like random access. The design objective is to enable each autonomous user i to select a channel c_i and decide a medium access probability (MAP) q_i to improve its throughput, while providing a certain degree of fairness among the users. Game theoretic approaches are applied, where each user i is a player who chooses the strategy (c_i,q_i) to improve its own throughput. To search for a Nash Equilibrium (NE), a Multi-Leader Stackelberg Game (MLSG) is formulated to iteratively obtain a solution on each dimension of the (c_i,q_i) strategy. Initially, multiple Stackelberg leaders are elected to manage the MAPs of all players. Then under the resulting MAP profile, each player iteratively chooses its channel to improve its throughput. An Oscillation Resolving Mechanism (ORM) is further proposed to stabilize the design in some special cases where the operating points of some players in a local region would oscillate between the two dimensions of the myopic search. Compared to existing methods of pre-allocating MAPs, the MLSG game further improves the overall network throughput by iteratively tuning the MAPs toward max-min throughput in each subnet. Simulation results show that the MLSG game gradually improves the total throughput until reaching a NE, which also provides good throughput fairness for the players.
  • Keywords
    access protocols; game theory; radio networks; radio spectrum management; Nash equilibrium; distributed autonomous wireless network; iterative MAP tuning; max-min throughput; medium access probability; multichannel spatial ALOHA networks; multileader Stackelberg games; multiple collision channel sharing; network throughput improvement; oscillation resolving mechanism; slotted ALOHA-like random access; transmit-receive user pairs; Channel estimation; Games; Interference; Oscillators; Throughput; Topology; Transmitters;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Vehicular Technology Conference (VTC Spring), 2015 IEEE 81st
  • Conference_Location
    Glasgow
  • Type

    conf

  • DOI
    10.1109/VTCSpring.2015.7145941
  • Filename
    7145941