• DocumentCode
    719056
  • Title

    The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform

  • Author

    Slivar, Ivan ; Suznjevic, Mirko ; Skorin-Kapov, Lea

  • Author_Institution
    Fac. of Electr. Eng. & Comput., Univ. of Zagreb, Zagreb, Croatia
  • fYear
    2015
  • fDate
    26-29 May 2015
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    In this paper we analyze the impact of different game types and video adaptation strategies on Quality of Experience (QoE) in cloud gaming. We focus on image quality and frame rate as parameters to be manipulated in the video encoder in different ways in order to meet bandwidth constraints of the network link. Our hypothesis is that under certain bandwidth conditions, maximization of the QoE for players will be achieved with different combinations of video encoding parameters (i.e, frame rate and image quality) in dependence of the game type. We test our hypothesis through a series of subjective tests on the streaming solution of the Steam In-home streaming platform. For subjective tests we focus on players with previous gaming experience. Obtained results may be used to drive effective QoE optimization strategies at the cloud gaming server.
  • Keywords
    cloud computing; computer games; media streaming; quality of experience; video coding; QoE; Steam In-home streaming platform; Steam platform; cloud gaming; game type; image quality; quality of experience; video adaptation strategies; video encoding parameters; Bandwidth; Bit rate; Encoding; Games; Graphics; Image quality; Streaming media;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Quality of Multimedia Experience (QoMEX), 2015 Seventh International Workshop on
  • Conference_Location
    Pylos-Nestoras
  • Type

    conf

  • DOI
    10.1109/QoMEX.2015.7148144
  • Filename
    7148144