DocumentCode
72
Title
Fairness Resource Allocation in Blind Wireless Multimedia Communications
Author
Liang Zhou ; Min Chen ; Yi Qian ; Hsiao-Hwa Chen
Author_Institution
Key Lab. of Broadband Wireless Commun. & Sensor Network Technol., Nanjing Univ. of Posts & Telecommun., Nanjing, China
Volume
15
Issue
4
fYear
2013
fDate
Jun-13
Firstpage
946
Lastpage
956
Abstract
Traditional α -fairness resource allocation in wireless multimedia communications assumes that the quality of experience (QoE) model (or utility function) of each user is available to the base station (BS), which may not be valid in many practical cases. In this paper, we consider a blind scenario where the BS has no knowledge of the underlying QoE model. Generally, this consideration raises two fundamental questions. Is it possible to set the fairness parameter α in a precisely mathematical specific α -fairness resource allocation schememanner? If so, is it possible to implement a specific α -fairness resource allocation scheme online? In this work, we will give positive answers to both questions. First, we characterize the tradeoff between the performance and fairness by providing an upper bound of the performance loss resulting from employing α -fairness scheme. Then, we decompose the α-fairness problem into two subproblems that describe the behaviors of the users and BS and design a bidding game for the reconciliation between the two subproblems. We demonstrate that, although all users behave selfishly, the equilibrium point of the game can realize the α-fairness efficiently, and the convergence time is reasonably short. Furthermore, we present numerical simulation results that confirm the validity of the analytical results.
Keywords
game theory; multimedia communication; numerical analysis; quality of experience; radio networks; resource allocation; BS; QoE model; base station; bidding game design; blind wireless multimedia communications; convergence time; equilibrium point; game theory; numerical simulation; quality of experience; specific α -fairness resource allocation scheme; upper bound; Educational institutions; Games; Multimedia communication; Resource management; System performance; Upper bound; Wireless communication; $alpha$ -Fairness; blind communication; multimedia application; resource allocation;
fLanguage
English
Journal_Title
Multimedia, IEEE Transactions on
Publisher
ieee
ISSN
1520-9210
Type
jour
DOI
10.1109/TMM.2013.2237895
Filename
6403550
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