• DocumentCode
    72
  • Title

    Fairness Resource Allocation in Blind Wireless Multimedia Communications

  • Author

    Liang Zhou ; Min Chen ; Yi Qian ; Hsiao-Hwa Chen

  • Author_Institution
    Key Lab. of Broadband Wireless Commun. & Sensor Network Technol., Nanjing Univ. of Posts & Telecommun., Nanjing, China
  • Volume
    15
  • Issue
    4
  • fYear
    2013
  • fDate
    Jun-13
  • Firstpage
    946
  • Lastpage
    956
  • Abstract
    Traditional α -fairness resource allocation in wireless multimedia communications assumes that the quality of experience (QoE) model (or utility function) of each user is available to the base station (BS), which may not be valid in many practical cases. In this paper, we consider a blind scenario where the BS has no knowledge of the underlying QoE model. Generally, this consideration raises two fundamental questions. Is it possible to set the fairness parameter α in a precisely mathematical specific α -fairness resource allocation schememanner? If so, is it possible to implement a specific α -fairness resource allocation scheme online? In this work, we will give positive answers to both questions. First, we characterize the tradeoff between the performance and fairness by providing an upper bound of the performance loss resulting from employing α -fairness scheme. Then, we decompose the α-fairness problem into two subproblems that describe the behaviors of the users and BS and design a bidding game for the reconciliation between the two subproblems. We demonstrate that, although all users behave selfishly, the equilibrium point of the game can realize the α-fairness efficiently, and the convergence time is reasonably short. Furthermore, we present numerical simulation results that confirm the validity of the analytical results.
  • Keywords
    game theory; multimedia communication; numerical analysis; quality of experience; radio networks; resource allocation; BS; QoE model; base station; bidding game design; blind wireless multimedia communications; convergence time; equilibrium point; game theory; numerical simulation; quality of experience; specific α -fairness resource allocation scheme; upper bound; Educational institutions; Games; Multimedia communication; Resource management; System performance; Upper bound; Wireless communication; $alpha$-Fairness; blind communication; multimedia application; resource allocation;
  • fLanguage
    English
  • Journal_Title
    Multimedia, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1520-9210
  • Type

    jour

  • DOI
    10.1109/TMM.2013.2237895
  • Filename
    6403550