DocumentCode
742488
Title
Empirical Centroid Fictitious Play: An Approach for Distributed Learning in Multi-Agent Games
Author
Swenson, Brian ; Kar, Soummya ; Xavier, Joao
Author_Institution
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
63
Issue
15
fYear
2015
Firstpage
3888
Lastpage
3901
Abstract
The paper is concerned with distributed learning in large-scale games. The well-known fictitious play (FP) algorithm is addressed, which, despite theoretical convergence results, might be impractical to implement in large-scale settings due to intense computation and communication requirements. An adaptation of the FP algorithm, designated as the empirical centroid fictitious play (ECFP), is presented. In ECFP players respond to the centroid of all players´ actions rather than track and respond to the individual actions of every player. Convergence of the ECFP algorithm in terms of average empirical frequency (a notion made precise in the paper) to a subset of the Nash equilibria is proven under the assumption that the game is a potential game with permutation invariant potential function. A more general formulation of ECFP is then given (which subsumes FP as a special case) and convergence results are given for the class of potential games. Furthermore, a distributed formulation of the ECFP algorithm is presented, in which, players endowed with a (possibly sparse) preassigned communication graph, engage in local, non-strategic information exchange to eventually agree on a common equilibrium. Convergence results are proven for the distributed ECFP algorithm.
Keywords
convergence; distributed algorithms; game theory; learning (artificial intelligence); multi-agent systems; ECFP algorithm; Nash equilibria; convergence; distributed learning; empirical centroid fictitious play; multiagent game; permutation invariant potential function; Algorithm design and analysis; Context; Convergence; Games; Heuristic algorithms; Joints; Signal processing algorithms; Consensus; Nash equilibria; distributed learning; fictitious play; games;
fLanguage
English
Journal_Title
Signal Processing, IEEE Transactions on
Publisher
ieee
ISSN
1053-587X
Type
jour
DOI
10.1109/TSP.2015.2434327
Filename
7109924
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