• DocumentCode
    742488
  • Title

    Empirical Centroid Fictitious Play: An Approach for Distributed Learning in Multi-Agent Games

  • Author

    Swenson, Brian ; Kar, Soummya ; Xavier, Joao

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
  • Volume
    63
  • Issue
    15
  • fYear
    2015
  • Firstpage
    3888
  • Lastpage
    3901
  • Abstract
    The paper is concerned with distributed learning in large-scale games. The well-known fictitious play (FP) algorithm is addressed, which, despite theoretical convergence results, might be impractical to implement in large-scale settings due to intense computation and communication requirements. An adaptation of the FP algorithm, designated as the empirical centroid fictitious play (ECFP), is presented. In ECFP players respond to the centroid of all players´ actions rather than track and respond to the individual actions of every player. Convergence of the ECFP algorithm in terms of average empirical frequency (a notion made precise in the paper) to a subset of the Nash equilibria is proven under the assumption that the game is a potential game with permutation invariant potential function. A more general formulation of ECFP is then given (which subsumes FP as a special case) and convergence results are given for the class of potential games. Furthermore, a distributed formulation of the ECFP algorithm is presented, in which, players endowed with a (possibly sparse) preassigned communication graph, engage in local, non-strategic information exchange to eventually agree on a common equilibrium. Convergence results are proven for the distributed ECFP algorithm.
  • Keywords
    convergence; distributed algorithms; game theory; learning (artificial intelligence); multi-agent systems; ECFP algorithm; Nash equilibria; convergence; distributed learning; empirical centroid fictitious play; multiagent game; permutation invariant potential function; Algorithm design and analysis; Context; Convergence; Games; Heuristic algorithms; Joints; Signal processing algorithms; Consensus; Nash equilibria; distributed learning; fictitious play; games;
  • fLanguage
    English
  • Journal_Title
    Signal Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1053-587X
  • Type

    jour

  • DOI
    10.1109/TSP.2015.2434327
  • Filename
    7109924