DocumentCode
882197
Title
Apictorial Jigsaw Puzzles: The Computer Solution of a Problem in Pattern Recognition
Author
Freeman, H. ; Garder, L.
Author_Institution
Dept. of Electrical Engineering, New York University, N. Y.
Issue
2
fYear
1964
fDate
4/1/1964 12:00:00 AM
Firstpage
118
Lastpage
127
Abstract
This paper describes the development of a procedure that enables a digital computer to solve ``apictorial´´ jigsaw puzzles, i.e., puzzles in which all pieces are uniformly gray and the only available information is the shape of the pieces. The problem was selected because it provided an excellent vehicle to develop computer techniques for manipulation of arbitrary geometric patterns, for pattern identification, and for game solving. The kinds of puzzles and their properties are discussed in detail. Methods are described for characterizing and classifying piece contours, for selecting and ordering pieces that are ``most likely´´ to mate with a given piece, for determining likelihood of fit, for overcoming ambiguities, and for evaluation of the progressive puzzle assembly. An illustration of an actual computer solution of a puzzle is given.
Keywords
Assembly; Encoding; Helium; Military computing; Pattern analysis; Pattern recognition; Shape; Student members; Testing; Vehicles;
fLanguage
English
Journal_Title
Electronic Computers, IEEE Transactions on
Publisher
ieee
ISSN
0367-7508
Type
jour
DOI
10.1109/PGEC.1964.263781
Filename
4038109
Link To Document