DocumentCode
921792
Title
Capturing Experiences Anytime, Anywhere
Author
Ashbrook, Daniel ; Lyons, Kent ; Clawson, James
Author_Institution
Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA
Volume
5
Issue
2
fYear
2006
Firstpage
8
Lastpage
9
Abstract
It\´s a sure sign that pervasive computing has entered a new era - in some ways even more telling than the PC\´s dominance or wireless communication\´s emergence. The good old-fashioned teddy bear has become an intelligent agent. Computer scientists are now using stuffed toys as intelligent agents in an array of applications - from bunnies and squirrels that serve as cell phone answering devices to bears that function as "living" log recording devices. This paper discusses the significance of equipping stuffed toys with emerging technological capabilities.
Keywords
cameras; human computer interaction; infrared detectors; mobile computing; mobile radio; user interfaces; IR sensor; LifeBlog; Microsoft SenseCam project; SenseCam technology; capture automation; mobile blogging; mobile experience-capture technology; mobile phones; user interaction; user interface; wireless data transfer capability; Biosensors; Cities and towns; Information services; Internet; Layout; Neck; Sensor systems; Video recording; Watches; Web sites; experience capture; mobile computing; multimedia;
fLanguage
English
Journal_Title
Pervasive Computing, IEEE
Publisher
ieee
ISSN
1536-1268
Type
jour
DOI
10.1109/MPRV.2006.26
Filename
1626200
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