DocumentCode
941481
Title
Computational complexity of art gallery problems
Author
Lee, D.T. ; Lin, Arthur K.
Volume
32
Issue
2
fYear
1986
fDate
3/1/1986 12:00:00 AM
Firstpage
276
Lastpage
282
Abstract
We study the computational complexity of the art gallery problem originally posed by Klee, and its variations. Specifically, the problem of determining the minimum number of vertex guards that can see an
-wall simply connected art gallery is shown to be NP-hard. The proof can be modified to show that the problems of determining the minimum number of edge guards and the minimum number of point guards in a simply connected polygonal region are also NP-hard. As a byproduct, the problem of decomposing a simple polygon into a minimum number of star-shaped polygons such that their union is the original polygon is also shown to be NP-hard.
-wall simply connected art gallery is shown to be NP-hard. The proof can be modified to show that the problems of determining the minimum number of edge guards and the minimum number of point guards in a simply connected polygonal region are also NP-hard. As a byproduct, the problem of decomposing a simple polygon into a minimum number of star-shaped polygons such that their union is the original polygon is also shown to be NP-hard.Keywords
Computation theory; Geometry; Art; Computational complexity; Helium; Subspace constraints; Terminology;
fLanguage
English
Journal_Title
Information Theory, IEEE Transactions on
Publisher
ieee
ISSN
0018-9448
Type
jour
DOI
10.1109/TIT.1986.1057165
Filename
1057165
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