Title of article :
GPU-accelerated adaptive particle splitting and merging in SPH Original Research Article
Author/Authors :
Qingang Xiong، نويسنده , , Bo Li، نويسنده , , Ji Xu، نويسنده ,
Issue Information :
ماهنامه با شماره پیاپی سال 2013
Pages :
7
From page :
1701
To page :
1707
Abstract :
Graphical processing unit (GPU) implementation of adaptive particle splitting and merging (APS) in the framework of smoothed particle hydrodynamics (SPH) is presented. Particle splitting and merging process are carried out based on a prescribed criterion. Multiple time stepping technology is used to reduce computational cost further. Detailed implementations on both single- and multi-GPU are discussed. A benchmark test that is a flow past fixed periodic circles is simulated to investigate the accuracy and speed of the algorithm. Comparable precision with uniformly fine simulation is achieved by APS, whereas computational demand is reduced considerably. Satisfactory speedup and acceptable scalability are obtained, demonstrating that GPU-accelerated APS is a promising tool to speed up large-scale particle-based simulations.
Keywords :
GPU , Smoothed particle hydrodynamics , Adaptivity , Multi-GPU parallelism , Particle splitting and merging
Journal title :
Computer Physics Communications
Serial Year :
2013
Journal title :
Computer Physics Communications
Record number :
1136590
Link To Document :
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