Title of article
Lattice QCD as a video game Original Research Article
Author/Authors
Gy?z? I. Egri، نويسنده , , Zolt?n Fodor، نويسنده , , Christian Hoelbling، نويسنده , , S?ndor D. Katz، نويسنده , , D?niel N?gr?di، نويسنده , , K?lm?n K. Szab?، نويسنده ,
Issue Information
دوهفته نامه با شماره پیاپی سال 2007
Pages
9
From page
631
To page
639
Abstract
The speed, bandwidth and cost characteristics of todayʹs PC graphics cards make them an attractive target as general purpose computational platforms. High performance can be achieved also for lattice simulations but the actual implementation can be cumbersome. This paper outlines the architecture and programming model of modern graphics cards for the lattice practitioner with the goal of exploiting these chips for Monte Carlo simulations. Sample code is also given.
Journal title
Computer Physics Communications
Serial Year
2007
Journal title
Computer Physics Communications
Record number
1137334
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