Title of article :
Fine-sorting one-dimensional particle-in-cell algorithm with Monte-Carlo collisions on a graphics processing unit Original Research Article
Author/Authors :
Philipp Mertmann، نويسنده , , Denis Eremin، نويسنده , , Thomas Mussenbrock، نويسنده , , Ralf Peter Brinkmann، نويسنده , , Peter Awakowicz، نويسنده ,
Issue Information :
ماهنامه با شماره پیاپی سال 2011
Abstract :
Particle-in-cell (PIC) simulations with Monte-Carlo collisions are used in plasma science to explore a variety of kinetic effects. One major problem is the long run-time of such simulations. Even on modern computer systems, PIC codes take a considerable amount of time for convergence. Most of the computations can be massively parallelized, since particles behave independently of each other within one time step. Current graphics processing units (GPUs) offer an attractive means for execution of the parallelized code. In this contribution we show a one-dimensional PIC code running on NVIDIA® GPUs using the CUDA™ environment. A distinctive feature of the code is that size of the cells that the code uses to sort the particles with respect to their coordinates is comparable to size of the grid cells used for discretization of the electric field. Hence, we call the corresponding algorithm “fine-sorting”. Implementation details and optimization of the code are discussed and the speed-up compared to classical CPU approaches is computed.
Keywords :
GPU , PIC , Particle-in-Cell , CUDA , Sorting algorithm
Journal title :
Computer Physics Communications
Journal title :
Computer Physics Communications