Title of article
Nagging: A scalable fault-tolerant paradigm for distributed search Original Research Article
Author/Authors
Alberto Maria Segre، نويسنده , , Sean Forman، نويسنده , , Giovanni Resta، نويسنده , , Andrew Wildenberg، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2002
Pages
36
From page
71
To page
106
Abstract
This paper describes nagging, a technique for parallelizing search in a heterogeneous distributed computing environment. Nagging exploits the speedup anomaly often observed when parallelizing problems by playing multiple reformulations of the problem or portions of the problem against each other. Nagging is both fault tolerant and robust to long message latencies. In this paper, we show how nagging can be used to parallelize several different algorithms drawn from the artificial intelligence literature, and describe how nagging can be combined with partitioning, the more traditional search parallelization strategy. We present a theoretical analysis of the advantage of nagging with respect to partitioning, and give empirical results obtained on a cluster of 64 processors that demonstrate naggingʹs effectiveness and scalability as applied to A∗ search, αβ minimax game tree search, and the Davis–Putnam algorithm.
Keywords
Parallel/distributed search algorithms , Game tree search , Branch and Bound , Boolean satisfiability , Search pruning
Journal title
Artificial Intelligence
Serial Year
2002
Journal title
Artificial Intelligence
Record number
1207167
Link To Document