Title of article
Randolphs Robot Game is NP-hard!
Author/Authors
Engels، نويسنده , , Birgit and Kamphans، نويسنده , , Tom، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2006
Pages
5
From page
49
To page
53
Abstract
We introduce a new type of movement constraints for a swarm of robots in a grid environment inspired by Alex Randolphs board game Ricochet Robots. We assume that once a robot starts to drive in a certain direction, it does not stop its movement until it hits an obstacle wall or another robot. (This property can be used to model robots with very limited abilities for self-localization.) We show that the question whether a given cell can be reached is NP-hard for arbitrary environments. A Java applet for simulating robot swarms moving with these constraints can be found in http://www.geometrylab.de/RacingRobots/.
Keywords
robot navigation , Robot swarms , NP-hardness
Journal title
Electronic Notes in Discrete Mathematics
Serial Year
2006
Journal title
Electronic Notes in Discrete Mathematics
Record number
1454342
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