Title of article
The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems
Author/Authors
Dobson، نويسنده , , M.P. and Leoni، نويسنده , , V. and Nasini، نويسنده , , G.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2010
Pages
8
From page
551
To page
558
Abstract
Edge-perfect graphs were introduced by Escalante et al (2009). An edge-subgraph of a given graph is an induced subgraph obtained by deletion of the endpoints of a subset of edges. A graph is edge-perfect if the stability and the edge covering numbers coincide for every edge-subgraph.
s work we prove that the recognition of edge-perfect graphs is an NP-hard problem. As a by-product, we derive the NP-completeness of two related problems in graphs.
he NP-hardness of the edge-perfection recognition problem we answer the open question on the recognition of totally balanced packing game defining matrices —raised by Deng et al. in 2000—, obtaining that this problem is NP-hard in contrast with the polynomiality for the covering case due to van Velzen (2005).
Keywords
graph theory , totally balanced packing games , computational complexity
Journal title
Electronic Notes in Discrete Mathematics
Serial Year
2010
Journal title
Electronic Notes in Discrete Mathematics
Record number
1455459
Link To Document