Title of article :
Silhouette and stereo fusion for 3D object modeling
Author/Authors :
Hernلndez Esteban، نويسنده , , Carlos and Schmitt، نويسنده , , Francis، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2004
Pages :
26
From page :
367
To page :
392
Abstract :
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both the 3D geometry and the texture. The core of the method is based on a deformable model, which defines the framework where texture and silhouette information can be fused. This is achieved by defining two external forces based on the images: a texture driven force and a silhouette driven force. The texture force is computed in two steps: a multi-stereo correlation voting approach and a gradient vector flow diffusion. Due to the high resolution of the voting approach, a multi-grid version of the gradient vector flow has been developed. Concerning the silhouette force, a new formulation of the silhouette constraint is derived. It provides a robust way to integrate the silhouettes in the evolution algorithm. As a consequence, we are able to recover the contour generators of the model at the end of the iteration process. Finally, a texture map is computed from the original images for the reconstructed 3D model.
Keywords :
Deformable model , 3D RECONSTRUCTION , Multigrid gradient vector flow , Visual Hull , Texture
Journal title :
Computer Vision and Image Understanding
Serial Year :
2004
Journal title :
Computer Vision and Image Understanding
Record number :
1694424
Link To Document :
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