Title of article
Manifold surface reconstruction of an environment from sparse Structure-from-Motion data
Author/Authors
Lhuillier، نويسنده , , Maxime and Yu، نويسنده , , Shuda، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2013
Pages
17
From page
1628
To page
1644
Abstract
The majority of methods for the automatic surface reconstruction of an environment from an image sequence have two steps: Structure-from-Motion and dense stereo. From the computational standpoint, it would be interesting to avoid dense stereo and to generate a surface directly from the sparse cloud of 3D points and their visibility information provided by Structure-from-Motion. The previous attempts to solve this problem are currently very limited: the surface is non-manifold or has zero genus, the experiments are done on small scenes or objects using a few dozens of images. Our solution does not have these limitations. Furthermore, we experiment with hand-held or helmet-held catadioptric cameras moving in a city and generate 3D models such that the camera trajectory can be longer than one kilometer.
Keywords
2-Manifold reconstruction , 3D Delaunay triangulation , Complexity analysis , Steiner vertices , Structure-from-Motion , Sparse point cloud
Journal title
Computer Vision and Image Understanding
Serial Year
2013
Journal title
Computer Vision and Image Understanding
Record number
1697072
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